Last updated: 25 September 2026
Ludo Fight ("the game", "we") is a Ludo board game for Android published by Trisoftic. This policy explains what information the game uses, why, and what choices you have. Contact: trisoftic@gmail.com.
Ludo Fight is intended for people aged 13 and over. It is not directed to children under 13 and we do not knowingly collect information from them. If you believe a child under 13 has used the online features, contact us and we will delete the data.
Offline modes (pass-and-play and against the computer) work without an account. Your player names, chosen pictures and settings (sound, music, vibration) are stored only on your device.
Online features (rooms, friends, quick match, voice chat) are optional. When you use them, the game creates an online player account with Unity Gaming Services (a guest account, a Google sign-in, or a username and password) and processes:
| Information | Why |
|---|---|
| An anonymous player ID created by Unity Authentication | To identify you in rooms and friend lists |
| Your display name, the number of your chosen picture and, only if you choose one, your profile photo (a small 128 x 128 picture from your Google account or picked from your phone's gallery) | To show you to the other players in your room and to your friends |
| Room membership, game moves and dice results | To run the match between phones (sent through Unity Relay) |
| Your username and a protected form of your password (only if you create an account) | To log in on this or another phone. The game never sees or stores your password; it is checked by Unity Authentication |
| Your online statistics and progress: rating, level, XP, coins, dice designs you own, games, wins, win streak, Weekly Cup points | For ranked matches, leaderboards and your profile. Other players can see them (Unity Cloud Save and Unity Leaderboards) |
| Friend relationships, friend requests, online status ("online / playing") | To provide the friends list and invitations |
| Your device's IP address (technical) | Needed by the connection service to route network traffic |
Google sign-in lets you keep the same online account on several devices. If you use it, we receive from Google only the token that proves the login (and, if you allow it, your Google profile picture and name); the game does not read your contacts, e-mail or other Google data. The game does not offer Facebook login.
Voice chat is off until you tap the microphone button; only then Android asks for permission to use the microphone. While voice is on, your voice is transmitted in real time to the other players in your room through Unity Vivox. We do not record or store voice. You can mute your microphone at any time, mute any other player for yourself, block them, or report them.
The game shows ads from Google AdMob (a banner on the main menu, an occasional full-screen ad after a finished game, and optional rewarded ads that you choose to watch to earn bonus coins; never during a game). AdMob may use your Android advertising ID, device information and approximate location derived from your IP address to show and measure ads. Where the law requires it (for example the EEA and UK) the game asks for your consent first using Google's consent form, and you can change your choice later in Settings > Privacy Settings. Ad content is limited to a family-friendly rating. You can reset or delete your advertising ID in your Android settings (Settings > Privacy > Ads). See Google's policy: policies.google.com/privacy.
In online rooms you can mute, block or report another player from the room screen. Reports are sent to us by e-mail together with the room code and the player's ID so that we can review them. We may restrict accounts that break the rules (harassment, hate speech, cheating, illegal content).
We do not sell your information. It is processed for us by these providers: Unity Technologies (Authentication, Lobby, Relay, Friends, Vivox) - unity.com/legal/privacy-policy; Google (AdMob, and Google sign-in if used). Other players in your room see your display name, picture or photo, and voice. Coins in the game are virtual: they cannot be bought with money or cashed out.
Local data stays on your device until you uninstall the game or clear its data. Online account data is kept while your account exists. You can delete your online account and its data at any time inside the game (Settings > Delete online account), or ask us by e-mail at trisoftic@gmail.com; we will delete it within 30 days.
Depending on where you live (for example under the GDPR or UK GDPR) you may have the right to access, correct, delete or export your data, to object to processing and to withdraw consent. Contact us at trisoftic@gmail.com. You can also complain to your local data-protection authority.
Network traffic between the game and Unity's services is encrypted (TLS/DTLS). No system is perfectly secure, so we cannot guarantee absolute security.
We may update this policy; the date at the top shows the latest version. Important changes will also be announced in the game.
Publisher: Trisoftic. Contact: trisoftic@gmail.com.